sometimes game glitches during indulge dialog in a way you can’t click any option. In conjunction with lack of game save support it makes it quite hard to achieve any double digit level since you gotta restart game from beginning every so often
The walls of text are a painful slog to get through on desktop. Separate it out into sentences, give it a lot of padding away from the edges of the screen (especially the left & right edges), increase the font size, boost the contrast some more, and throw in a function for reversing to previous dialogs in the event of a double-tap like many VNs do (such as the mouse scroll wheel), and this becomes a lot more playable. In its current state, I'd just be skipping all the dialog, and I don't think it deserves that.
Hey there, can't seem to get it running on android for the life of me due to a parsing error. Is the .apk for x86 or ARM? The in-browser version can load (Chrome), although it typically crashes within a few minutes.
The game is great, but there are two main problems, only two, can't load save on android unless you start a new game and click on load on configuration, and there is a Button that only appear seconds after you load, it looks like a map thing button, was i supposed to see it?
Anyway, i'm excited to see the game development, and i will help when i can, donating is the only way unfornately.
But maybe you can make it, these kind of game is hard to find (trust me) if word spread, more player will come since they enjoy other author and wait for update, they will try to find other game.
Baby you should make suggest in other itch game for hope. Author may not mind since they need time to work
Wow! Really liking this one so far! Games with battle mechanics and "other" stuff are always my favorite. Do you have a patreon or somewhere we could follow production?
For anyone reading this comment, off the top of my head, there's loads of domination and submission, whip spanking, nudity (both male and female), slime birth/unbirth, a slight amount of belly expansion (from the slime, that is), a little bondage, bestiality and... I think that's it.
Nice Work! Love the art style and relatively intuitive gameplay. Not sure if you're looking for feedback or the sorts but here's my unwarranted opinion.
Number 1. Combat sequencing is straightforward and easy to use.
- However, some things to consider:
Accuracy (% to hit cause I was frequently missing basic attacks, maybe just bad luck?)
Damage range, was unsure of what moves did how much damage.
Number 2, Enemy and your Health, magic and Will values.
- The 4 crystals to demarcate the health and magic seems inconvenient and difficult to gauge how much damage you're dealing to them.
A numerical value should be assigned to both player and opponents for easier assessment in combat.
Overall, it is a great game that has a lot of potential and would happily support the creators. 8/10 for a game that is still in it's early development.
← Return to game
Comments
Log in with itch.io to leave a comment.
sometimes game glitches during indulge dialog in a way you can’t click any option. In conjunction with lack of game save support it makes it quite hard to achieve any double digit level since you gotta restart game from beginning every so often
Autosave should at least capture your progress at the beginning of every day but I will definitely try to hunt down those text locks.
The walls of text are a painful slog to get through on desktop. Separate it out into sentences, give it a lot of padding away from the edges of the screen (especially the left & right edges), increase the font size, boost the contrast some more, and throw in a function for reversing to previous dialogs in the event of a double-tap like many VNs do (such as the mouse scroll wheel), and this becomes a lot more playable. In its current state, I'd just be skipping all the dialog, and I don't think it deserves that.
Hey there, can't seem to get it running on android for the life of me due to a parsing error. Is the .apk for x86 or ARM? The in-browser version can load (Chrome), although it typically crashes within a few minutes.
The game is great, but there are two main problems, only two, can't load save on android unless you start a new game and click on load on configuration, and there is a Button that only appear seconds after you load, it looks like a map thing button, was i supposed to see it?
Anyway, i'm excited to see the game development, and i will help when i can, donating is the only way unfornately.
Can't load saved games on Android
I can't either. Give it some time tho.
Still broken
Loading save games is my top priority bug fix right now.
Just start new game and load your safe from it
It's a great game I'll love to see it grow.
Keep up the great work and take care of yourself.
+1
Well, i surprised to see this game after 2-3 year
Not bad, not bad~ most game start and left.
But maybe you can make it, these kind of game is hard to find (trust me) if word spread, more player will come since they enjoy other author and wait for update, they will try to find other game.
Baby you should make suggest in other itch game for hope. Author may not mind since they need time to work
are the scenes animated
NOOOO not my beach babe Lindaaaaa!!!
Wow! Really liking this one so far! Games with battle mechanics and "other" stuff are always my favorite. Do you have a patreon or somewhere we could follow production?
a list of included fetishes would help attract seekers of the content
Should be mandatory for all lewd games, TBH.
For anyone reading this comment, off the top of my head, there's loads of domination and submission, whip spanking, nudity (both male and female), slime birth/unbirth, a slight amount of belly expansion (from the slime, that is), a little bondage, bestiality and... I think that's it.
Nice Work! Love the art style and relatively intuitive gameplay.
Not sure if you're looking for feedback or the sorts but here's my unwarranted opinion.
Number 1. Combat sequencing is straightforward and easy to use.
- However, some things to consider:
Accuracy (% to hit cause I was frequently missing basic attacks, maybe just bad luck?)
Damage range, was unsure of what moves did how much damage.
Number 2, Enemy and your Health, magic and Will values.
- The 4 crystals to demarcate the health and magic seems inconvenient and difficult to gauge how much damage you're dealing to them.
A numerical value should be assigned to both player and opponents for easier assessment in combat.
Overall, it is a great game that has a lot of potential and would happily support the creators. 8/10 for a game that is still in it's early development.
Completely agree, just some HUD changes would definitely improve the game
i like it! hope you keep on going with it, always nice to see linda :>